Another trend I noticed in my last ship was a tendency to leave the radar system in 'true motion' - that is, the course/speed vector was displaying the other vessel's true course and speed. I was quite surprised that I had to prompt my Officers of the Watch to switch to 'relative motion'. The true motion vectors let you see what direction the other ship is pointing, but don't give you any indication if there is a risk of collision. but switching to relative motion enables the OOW to determine much more quickly which ships are actually going to collide with you (or at least have close CPAs, because their vector will run through, or close to the centre of the screen, which is your 'own ship' position). It is a bit of an oversimplification, but it certainly helps to identify a priority contact.
I came up on old, old, old radar systems that didn't have ARPA and were only in relative motion, so that was the norm for me. I run in Relative when I am on the Bridge and switch to True frequently, but Relative motion is my default. I can only speak for my ship and two others, but the other Captains I spoke with reported the same trend...didn't make sense to us in terms of getting the 'best' picture....maybe that was a factor here, maybe not, especially if there was on over-reliance on systems, and particularly the auto-track feature.