Got some info you all might be interested in pertaining to the Weapons Effects Simulation equipment (WES) in Wainwright. First of all I will say there are a few bugs to be worked out but it is a great system from what I have encountered so far. Some points:
-The Carl G really needs to be worked out. I haven't talked to a single person who has hit one target yet. I did not get a chance to use it but all who did missed or got "Near Misses". Something with the sights not lining up with your helmet sensor I have heard.
-The medical system is top notch. What happens is when you get hit you look at your chest rig and it tells you whats wrong (ie. Critical - 10 minutes). You lie down and scroll through your injury list and it tells you your injury details (ie. frag left abdomin). Your battle buddy comes over and he scrolls through his list and selects the first aid he is applying to you in order (ie. secure scene, apply moist dressing, protect casualty, etc) and it adds time to your life until the medic comes over and he goes through further treatment to extend you further until evac is possible. It works great and I think it is outstanding!
-The Area WES (ie. VBIED, minefield, arty) also has some issues. The Observer Ctrler's (OCs) call EXCON and tell them who is the suicide bomber for example. The bomber waits for his chest to start beeping then hits his bomb and it pops foot powder all over the place. It works but its tricky and kinda awkward. I don't know if its possible but if they could coime up with a system to have the signal sent from your "bomb" to the pers surrounding you it would be much smoother in my mind. Also, how does a Sapper prod into a minefield on an ERS call when the minefield is just an area in the digital world and nothing he can find going through his drills? Just some questions I was trying to work out there.
-The best thing about this system is accountability. Officers/Sr. NCOs have never had to be truly accountable for their troops before because the good guys always won. It always turned into a "I got you first" thing. Now it is clear cut who got who and fratricide is also on the grid as well which makes all pers accountable for there own actions. We need to realize that Blue Force is not always going to win and develop whatever doctrine we can to stack the odds for us. This systems will help a lot. Also, to my way of thinking it gives officers especially but all troops a way of distinguishing themselves "under fire" as well as pointing out those who need training in these situations.
I will try to post some more points soon on this but I look forward to any input as I hope this will become a hot topic as it is really very cool stuff. One last point: OPFOR at WATC is going to be a really good go. Right now they have an excellent CoC and every day there doctrine gets better and trickier. A lot of fun.
-The Carl G really needs to be worked out. I haven't talked to a single person who has hit one target yet. I did not get a chance to use it but all who did missed or got "Near Misses". Something with the sights not lining up with your helmet sensor I have heard.
-The medical system is top notch. What happens is when you get hit you look at your chest rig and it tells you whats wrong (ie. Critical - 10 minutes). You lie down and scroll through your injury list and it tells you your injury details (ie. frag left abdomin). Your battle buddy comes over and he scrolls through his list and selects the first aid he is applying to you in order (ie. secure scene, apply moist dressing, protect casualty, etc) and it adds time to your life until the medic comes over and he goes through further treatment to extend you further until evac is possible. It works great and I think it is outstanding!
-The Area WES (ie. VBIED, minefield, arty) also has some issues. The Observer Ctrler's (OCs) call EXCON and tell them who is the suicide bomber for example. The bomber waits for his chest to start beeping then hits his bomb and it pops foot powder all over the place. It works but its tricky and kinda awkward. I don't know if its possible but if they could coime up with a system to have the signal sent from your "bomb" to the pers surrounding you it would be much smoother in my mind. Also, how does a Sapper prod into a minefield on an ERS call when the minefield is just an area in the digital world and nothing he can find going through his drills? Just some questions I was trying to work out there.
-The best thing about this system is accountability. Officers/Sr. NCOs have never had to be truly accountable for their troops before because the good guys always won. It always turned into a "I got you first" thing. Now it is clear cut who got who and fratricide is also on the grid as well which makes all pers accountable for there own actions. We need to realize that Blue Force is not always going to win and develop whatever doctrine we can to stack the odds for us. This systems will help a lot. Also, to my way of thinking it gives officers especially but all troops a way of distinguishing themselves "under fire" as well as pointing out those who need training in these situations.
I will try to post some more points soon on this but I look forward to any input as I hope this will become a hot topic as it is really very cool stuff. One last point: OPFOR at WATC is going to be a really good go. Right now they have an excellent CoC and every day there doctrine gets better and trickier. A lot of fun.