Author Topic: Virtual Ship tour/familiarization  (Read 36980 times)

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Offline Shipwreck

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Virtual Ship tour/familiarization
« on: October 18, 2012, 17:15:47 »
http://www.navy.gc.ca/ELEARNING/CVNF.ASP

You have to install that unity thing, but it ain't a bad program when it loads. If you know your way around a frigate, it's exactly the same, except some places appear to be censored, because the CCR is just an empty room. You can walk onto the jetty and take a look at Halifax harbour. It doesn't let you go much farther though. It makes me miss the virtual RHIB simulator, when we found out that if you drive your RHIB onto the land, the bowsmen can get out and walk around Vancouver Harbour, shooting at each other,  because the game was just a mod of Armoured assault 2, I believe.
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Offline Occam

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Re: Virtual Ship tour/familiarization
« Reply #1 on: October 18, 2012, 18:37:17 »
If you know your way around a frigate, it's exactly the same, except some places appear to be censored, because the CCR is just an empty room.

Might have something to do with that "Restricted Area" sign on the door, perhaps?  You weren't really expecting it to show the layout of all the communications and cryptographic equipment, were you? 

Offline NavyShooter

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Re: Virtual Ship tour/familiarization
« Reply #2 on: October 18, 2012, 18:47:45 »
Tagged for interest!
Insert disclaimer statement here....

:panzer:

Offline Shipwreck

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Re: Virtual Ship tour/familiarization
« Reply #3 on: October 18, 2012, 19:27:15 »
Might have something to do with that "Restricted Area" sign on the door, perhaps?  You weren't really expecting it to show the layout of all the communications and cryptographic equipment, were you?

Well, I suppose knowing where on a ship the communications are could be damaging, but when you have a detailed ship such as this one and then there's some strangely empty rooms, you may as well be telling people there's something worthwhile in there. They could have programmed in some sprites of radios and desks.
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Offline Occam

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Re: Virtual Ship tour/familiarization
« Reply #4 on: October 18, 2012, 20:02:59 »
There's nothing particularly sensitive about where the CCR is located, but it's a space that only 10% of the crew will ever see, so you could put virtual brass poles and a bar in the simulation and nobody would be any the wiser.   ;D

Offline TN2IC

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Re: Virtual Ship tour/familiarization
« Reply #5 on: October 18, 2012, 20:16:55 »
Reminds me of the Navy Recruiting Bus we drive around with the Press Gang.

Online Dolphin_Hunter

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Re: Virtual Ship tour/familiarization
« Reply #6 on: October 18, 2012, 22:48:38 »
The layout of the CCR isn't classified, but if you are at all curious as to what gear is in there have a look on the Google, you can find nearly everything online.

http://www.jproc.ca/crypto/menu.html

A pretty good list of past and present crypto systems.



Offline Shamrock

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Re: Virtual Ship tour/familiarization
« Reply #7 on: October 19, 2012, 00:04:49 »
The poop deck wasn't what I thought it would be.

Offline Pat in Halifax

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Shipboard Virtual Trainer
« Reply #8 on: December 19, 2012, 11:02:11 »
Admitedly, the spaces are very 'sanatized' but as the Navy 'owns' this software, changes can be made internally.
www.navy.gc.ca/elearning/kcvs.asp

And before you are tempted to try...It wont let you jump overboard!
"No ******* ever won a war by dying for his country. He won it by making some other dumb ******* die for his"
George S. Patton

Online Chief Stoker

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Re: Shipboard Virtual Trainer
« Reply #9 on: December 19, 2012, 11:26:15 »
Admitedly, the spaces are very 'sanatized' but as the Navy 'owns' this software, changes can be made internally.
www.navy.gc.ca/elearning/kcvs.asp

And before you are tempted to try...It wont let you jump overboard!

Never seen the MCR so clean! ;D
"When your draught exceeds your depth, you are most assuredly aground"

All opinions stated are not official policy of the CF and of a private individual

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Offline Pat in Halifax

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Re: Shipboard Virtual Trainer
« Reply #10 on: December 19, 2012, 13:04:01 »
There's something like this for the Victoria Class as well,  it gives you "tasks" to do (shut certain valves, etc)
Found it pretty helpful actually.
It's from the same model and we are being asked to contribute what may enhance this as a training tool. Already thinking about presail preps, flash up routines etc. Chief Stoker: I've never seen an MCR with only a DCC console and a telephone...and nothing else!!! You think the MCR is clean, wander through one of the after messes...and that FER!
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Offline jollyjacktar

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Re: Shipboard Virtual Trainer
« Reply #11 on: December 19, 2012, 16:33:02 »
Wow, a great deal of work went into this.  Shame it's not post-FELEX, would be helpful.  Still, for the lubbers out there I'm sure they'll find it interesting.
I'm just like the CAF, I seem to have retention issues.

Offline Pat in Halifax

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Re: Shipboard Virtual Trainer
« Reply #12 on: December 19, 2012, 17:47:59 »
Wow, a great deal of work went into this.  Shame it's not post-FELEX, would be helpful.  Still, for the lubbers out there I'm sure they'll find it interesting.
Actually that is exactly why many spaces are empty as they are currently photographing HAL, CAL etc.  Unfortunately, I have been unable to make this work from home-It is very slow to load and the minute I open a door or hatch, it freezes.
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Offline jollyjacktar

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Re: Shipboard Virtual Trainer
« Reply #13 on: December 19, 2012, 18:00:14 »
I couldn't get it to work at work.  There are some small glitches with the menu's.  It won't let me exit for example without losing everything and having to start from scratch.  Nevertheless, it's impressive and took no small effort to create.  Seeing as I'm a tanker wanker this will be great to use for famil runs on all the great HT stuff I need to get familiar with.  It's an almost perfect tool for me.
I'm just like the CAF, I seem to have retention issues.

Offline cupper

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Re: Shipboard Virtual Trainer
« Reply #14 on: December 19, 2012, 19:45:30 »
I found the Beer and Soft drink storeroom. Am I qualified? ;D
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Offline MeanJean

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Re: Shipboard Virtual Trainer
« Reply #15 on: June 05, 2013, 07:45:48 »
Wow, a great deal of work went into this.  Shame it's not post-FELEX, would be helpful.  Still, for the lubbers out there I'm sure they'll find it interesting.

I checked out the CPF and it is now post FELEX.  I believe all of the changes are there.

It is pretty impressive.  I showed one of my coworkers and tried to man a .50 cal.  Really, I can't blame him.

Kingston Class is completed too. 

Has anyone been able to access this from home? (just curious)

I found the Beer and Soft drink storeroom. Am I qualified? ;D

All you need now are some virtual loonies.  I'll give you props if you can find the spirit locker and the keys that go with it. 
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Offline Jacky Tar

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Re: Shipboard Virtual Trainer
« Reply #16 on: June 05, 2013, 14:20:47 »
I checked out the CPF and it is now post FELEX.  I believe all of the changes are there.

...

Has anyone been able to access this from home? (just curious)

Not quite - 10 mess is still the old one, not split into 10 and 20 mess, and the JRs mess is the old layout. The new 'ensuite' for 9 mess is right, but the layout of the now reduced P2 washplace on 3 deck is wrong, including door location. The other faults are quite minor - MSE office layout is incorrect, battery rack still in the SHINCOM ER, and some of the graphics in the spaces (e.g., DG LCPs, LOPS) are pre-FELEX. Odd, that last, since they do have the IPMS consoles in the MCR and in the QM shack. No doubt these will be cleaned up as time goes on. And for some reason there's UPSs missing from the switchboards - not just the new UPSs that are part of FELEX, but the pre-existing ones. At least they've made them all the new ones instead of the old POS.

As far as accessing from home, I haven't tried yet. Thinking I'll email the URL to myself and give it a go this evening.
"The prelude to action is the work of the engine room department." - RAdm Sir John Jellicoe, Battle of Jutland, 1916
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These are my personal opinions, not to be confused with the official Navy opinion which is issued in seasick shipside grey.

Offline Jacky Tar

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Re: Shipboard Virtual Trainer
« Reply #17 on: June 05, 2013, 14:22:32 »
I found the Beer and Soft drink storeroom. Am I qualified? ;D

Yep - you can take over as canteen manager now :)
"The prelude to action is the work of the engine room department." - RAdm Sir John Jellicoe, Battle of Jutland, 1916
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These are my personal opinions, not to be confused with the official Navy opinion which is issued in seasick shipside grey.

Offline MeanJean

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Re: Shipboard Virtual Trainer
« Reply #18 on: June 05, 2013, 14:42:45 »
As far as accessing from home, I haven't tried yet. Thinking I'll email the URL to myself and give it a go this evening.

I'll try it too.  I wouldn't think that it would be public access but I got to the page where you have to load the unity player on my iphone.  I wanted to see if others could access it.  We'll find out soon enough.
Murphy's Law of Combat: "Never forget that your weapon was manufactured by the lowest bidder"

Offline MeanJean

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Re: Virtual Ship tour/familiarization
« Reply #19 on: June 05, 2013, 15:45:08 »
It seems to be working on my home computer and I say seems because it has been 10 minutes and it is still downloading the CPF virtual tour.

I am very surprised that this is made public on the internet.
Murphy's Law of Combat: "Never forget that your weapon was manufactured by the lowest bidder"

Offline Jacky Tar

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Re: Shipboard Virtual Trainer
« Reply #20 on: June 06, 2013, 11:35:10 »
I'll try it too.  I wouldn't think that it would be public access but I got to the page where you have to load the unity player on my iphone.  I wanted to see if others could access it.  We'll find out soon enough.

And the answer is yes, it is accessible. As someone noted above, you have to download and install the Unity SCO web player plugin for whichever flavour of browser you use, but once that's done, it works fine. It did seem to me to take longer to download the actual app once Unity was installed than on the DWAN, but that may have been (a) Shaw being shitty, (b) DND firewall being shitty, (c) all of the above.

My wife was quite happy to play with it and look around, as she has never actually visited a CPF (isn't keen on how steep our ladders tend to be). She spent a couple of hours with it last night, got happily lost in the FER and wound up discovering the halon gas compartment all on her own :)
"The prelude to action is the work of the engine room department." - RAdm Sir John Jellicoe, Battle of Jutland, 1916
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These are my personal opinions, not to be confused with the official Navy opinion which is issued in seasick shipside grey.

Offline Oldgateboatdriver

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Re: Virtual Ship tour/familiarization
« Reply #21 on: June 06, 2013, 15:16:25 »
What's wrong with the ladders ???

They are nice and easy compared to the boiler room ones on the old steamers ! :)

Offline Jacky Tar

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Re: Virtual Ship tour/familiarization
« Reply #22 on: June 07, 2013, 13:39:23 »
What's wrong with the ladders ???

They are nice and easy compared to the boiler room ones on the old steamers ! :)

Definitely would never have gotten her to go down those ones :)
"The prelude to action is the work of the engine room department." - RAdm Sir John Jellicoe, Battle of Jutland, 1916
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These are my personal opinions, not to be confused with the official Navy opinion which is issued in seasick shipside grey.

Offline Field

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Re: Virtual Ship tour/familiarization
« Reply #23 on: June 21, 2013, 18:00:46 »
Hi there,

I work with the development team for the Canadian Virtual Naval Fleet. I am very happy to see the positive responses to the Virtual Fleet. I hope its ok if I pass on your observations on improvement to the team? If possible, please post more.

Phase 1 of the project was to make the Virtual Fleet a "walkthrough", designed for NETP or BSQ students.

Phase 2 is to create more "Learning Events" i.e. console interaction for naval trades. (We are currently at Phase 2) The CPF is to the FELEX Standard as posted previous.

Phase 3 is to introduce avatars and create learning scenarios that cover a wide spectrum of typical training events at sea, almost like a video game.

Hope you enjoy the system, if you have any questions, please drop me a line.

Offline Acer Syrup

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Re: Virtual Ship tour/familiarization
« Reply #24 on: June 29, 2013, 19:46:43 »
Now if only we could use these at work on the DIN.